calendar_notations
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| calendar_notations [2026/10/29 11:51] – admin | calendar_notations [2026/10/29 18:09] (current) – admin | ||
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| **[[Celestria]], | **[[Celestria]], | ||
| - | **[[Ikhtul]]: | + | **[[Ikhtul]]: |
| - | **[[Tianxia]]: | + | **[[Tianxia]]: |
| - | **[[Quinjiu]]: | + | **[[Quinjiu]]: |
| - | **[[Enkai]]: | + | **[[Enkai]]: |
| - | **[[Pachiru]]:** | + | **[[Rajivar]]:** The Rajivarian calendar has three seasons; Spring, Slaughter, and Summer. Sometimes there is no Summer season, and they are blessed with an extra long Spring. When this happens the year increment goes up. There is an aroura over the north of Rajivar that some northern tribes timekeep by. |
| - | **[[Rajivar]]:** | + | **[[Xandrapur]]:** The shamans of the Xandrapur are the only ones interested in tracking the passing of years. Their calendar resembles the Sylphenian system, but with 9 months of incrementing length starting with the moonless month. |
| - | **[[Xandrapur]]:** | + | **[[Nordheim]]:** Both the Aerion and Rovakian Calendars are used by trading settlements, |
| - | **[[Nordheim]]:** | + | **[[Sorheim]]:** The Old Durvar Calendar sees a revival. |
| - | **[[Sorheim]]:** | + | **[[Thentopp]] & [[Tapten]]:** The Aerion Calender is used. |
| - | **[[Thentopp]] & [[Tapten]]:** | + | **[[Colithos]]:** Colithos |
| - | + | ||
| - | **[[Colithos]]:** | + | |
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| ===== Era 5 - The Dying ===== | ===== Era 5 - The Dying ===== | ||
| - | With the true gods gone the plane slowly dies. Plants | + | The Aeiron Calendar system is the most prevalent. Ignian' |
| - | + | ||
| - | * Ignius ends the civil war, slaves are freed. | + | |
| - | * With the plane unprotected by the true gods scavengers from dead planes attempt to breach the Mortal Sphere. | + | |
| - | * Artifacts infused with old magic become a competitive resource. | + | |
| - | * Nations attempt to utilise artefacts to stop the dying, but only result in slowing it. | + | |
| - | * Many wars are fought as resources dwindle. | + | |
| - | * Fey, still linked | + | |
| - | * The Eldon University of the Great Arts invents a way to map Sapient mind into machine; a fragile biohack that destroys the subject. | + | |
| - | * Most uncultivated creatures are extinct | + | |
| - | * Ceruleum is discovered. | + | |
| - | * Most uncultivated plants are extinct | + | |
| - | * The first successfully returning probes are sent to Ceruleum. | + | |
| - | * Multiple artificial habitat projects are started with the aim to preserve ecosystems. | + | |
| - | * The first successful manned mission to Ceruleum takes place | + | |
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| ===== Era 6 - The Arcs ===== | ===== Era 6 - The Arcs ===== | ||
| - | This era is defined by the arrival | + | The Ceruleum pioneers use synced timekeeping technology to track the passing |
| + | |||
| + | When things fall apart The Ceruleum standard fractures, with each habitat keeping local track of time, if at all. | ||
| - | * Production of the first [[Ark]] begins. | + | Those lefton |
| - | * The first test habitat is sent to Ceruleum. It ultimately fails, stalling the Ark project. | + | |
| - | * After several more failed attempts, a successful Ceruleum habitat is established. | + | |
| - | * The first Ark is completed and leaves the Mortal Sphere for Ceruleum. | + | |
| - | * Following its success, multiple Ark projects are completed and launched, though capacity remains limited. | + | |
| - | * The last Ark departs the Mortal Sphere. | + | |
| - | * Sphere technology functions unreliably in Ceruleum. Long-range communication | + | |
| - | * Ceruleum is a water world. Arks are scattered and isolated across vast distances. | + | |
| - | * Some Arks fail, either due to internal conflict, mechanical failure, or outside forces (such as the [[fauna]] or [[flora]] of Ceruleum). | + | |
| - | * Initial exploration is conducted using submarines adapted from Ark systems. | + | |
| - | * Early sub expeditions discover viable [[resources]], | + | |
| - | * Many early expeditions are lost due to environmental hazards and native fauna. | + | |
| - | * Local resource availability proves insufficient to sustain some Ark populations long-term. Arks within communication range establish trade agreements and resource-sharing arrangements. | + | |
| - | * Rationing protocols are implemented across most Arks. | + | |
| - | * Salvage operations target failed Arks, lost habitats, and earlier probes. | + | |
| - | * Some Arks specialise in food production, material processing, or technological maintenance. | + | |
| - | * Control of high-yield resource zones becomes contested. Submersible vessels are intercepted, | + | |
| - | * A major alliance collapses following a large-scale loss of life during a contested expedition. Hostilities escalate into direct conflict between Arks. | + | |
| - | * Several Arks are destroyed, abandoned, or rendered non-functional. | + | |
| - | * Permanent settlement strategies are developed, including anchoring to stable regions and constructing semi-submerged structures. | + | |
| - | * Populations decline due to conflict, system failures, and resource shortages. | + | |
| - | * Cultural divergence increases as isolation persists. | + | |
| - | * Contact between distant Arks becomes rare or ceases entirely. | + | |
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| ===== Era 7 - Modern Ceruleum ===== | ===== Era 7 - Modern Ceruleum ===== | ||
| - | Ark-descended societies stabilise, lost technologies are rediscovered and adapted, and there is an emergence of a unifying power within Ceruleum. | + | Each society has it's own calendar system. |
| - | * Surviving Arks and their settlements stabilise, forming isolated but sustainable societies. | + | The empire enforces |
| - | * Many Arks are no longer mobile, functioning as permanent cities or fragmented structures. | + | |
| - | * Distinct cultures and identities develop, with many losing clear knowledge of the Mortal Sphere and the intricacies of its technology. | + | |
| - | * Trade networks re-emerge between nearby settlements, | + | |
| - | * Technological understanding varies widely; some settlements regress while others preserve near complete understandings of Ark systems. | + | |
| - | * Knowledge of Ceruleum’s ecosystems improves, allowing for more reliable harvesting, domestication, | + | |
| - | * A period of relative stability allows for population growth in some regions. | + | |
| - | * A single Ark-descended society begins consolidating knowledge of Sphere technology and Ceruleum ecology. This society pioneers improved, reliable systems adapted specifically for Ceruleum conditions. | + | |
| - | * Expeditions are launched to recover lost Arks, technologies, | + | |
| - | * Smaller settlements are absorbed through diplomacy, trade dependency, or force. | + | |
| - | * An emergent empire forms, built on recovered technology, control of resources, and adapted understanding of Ceruleum. | + | |
| - | * Competing powers resist consolidation, | + | |
| - | * Standardised systems of technology, communication, | + | |
| - | * Many formerly isolated cultures are brought into contact, often losing autonomy in the process. | + | |
| - | * Large-scale coordinated projects resume, including reconstruction of infrastructure and expansion of habitable zones. | + | |
| - | * Resistance movements, independent Arks, and uncontacted settlements persist beyond the empires control. | + | |
| - | * Exploration continues into distant and deep regions, driven by the need for resources and lost knowledge. | + | |
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